This update adds two lengthy sequences connected to the town's history. It also includes the next tier of skulduggery, letting PCs take the stat up to B+, improvements to the cooking system, and a ton of events and sprites sprinkled throughout.
There are now two paintings in the world that can be given to Winter at the museum. Both are more than they appear to unlearned eyes, but I'll leave it to Winter to explain. PurityGuy designed and wrote both sequences, and he did phenomenal work.
Relatedly, Wren might now accost the PC in the pub, should the PC have the right reputation or skillset, and try to rope them into a scheme. Elsewhere, out in the farmlands, skulduggerous PCs can now find manors to break into. The people there have a lot to hide.
After a bit of a drought, this update includes a flood of new clothes and clothing improvements. Thanks to Kirsty for making this possible, and for a ton of work elsewhere.
Other improvements include descriptions for each recipe's housekeeping exam, and the ability to choose the items you display on your market stall. I wanted to include the ability to eat your own cooking this update, but I'm considering making changes to the way skill checks work, and I'd like to tie it in there.
My co-developer PurityGuy has set up a SubscribeStar, for those who want to thank him for his work personally! You can find it here: https://subscribestar.adult/purityguy
In other news, it's time for a new survey about your thoughts on the game! Thanks to Crimson Tide for writing and organising it. Note that the survey was designed with version 0.5.3.7 in mind, so ideally fill it out before playing newer versions, or without incorporating information learned in 0.5.4 or beyond, if you can. You can find the survey here
The plan for next update is to flesh out two of the more neglected NPCs. One is a love interest, the other a person of interest.
Edit: Updated to 0.5.4.4, fixing bugs.
Edit: Updated to 0.5.4.4, fixing bugs.
Edit 2: Updated to 0.5.4.5, fixing more bugs.
Alternative links
0.5.4.0, "Hopeless Cycle" update:
**Main Features:**
- Adds a new category of collectables to the museum. There are currently two to find in the world, and each has a story to tell.
- Added manors that the PC can break into out in the farmlands, taking skulduggery from B to B+.
- Implemented a clothing pattern system for some clothes, allowing unique sprite variations and an additional layer.
- Improvements to the cooking system and UI.
- Added almost two hundred new ways to be verbally assaulted by catcallers and gossiping students.
- A mountain of new sprites, clothing, and icons, including new TF appearance options.
- Some default TF parts have been changed. Be sure to check the mirror!
- Adds a masculine equivalent to the "bimbo" clothes set: the "pimp" clothes set. This allows the player to get the lustful trait while masculinising their body type, increasing dick size, and decreasing breast size.
- The player may now select their gender independently from their genitals. This has no affect on how NPCs view the player, which is still based on how the player looks at any given time. This is a replacement for the previous leftmost nude gender appearance slider option, which has been removed.
- Removes the 'gender appearance' option at game start, as there are now clothing sets that can push the player towards either direction. (This is purely a gameplay change, and won't affect your PC's visuals.)
- Refresh of the school hallways and courtyard to make them feel more alive.
- When the temperature is cold but the lake isn't frozen, students from the school may elect to go to the arcade instead, and the player may tag along.
- When approaching Landry at the pub, the player may be intercepted by Wren and given a proposition for a heist. Requires high crime, high social fame, or a certain amount of progress in the prison, as well as having met Wren somewhere.
- Adds two new nightmares.
- Adds many, many new scenes detailed below.
- In-game zoom is supported again, and should now work for all modern browsers.
- Removes the limit on number of saved default combat actions. Also removed the feat boost that granted more since there's no longer a limit.
- Rebalances tanning gains.
- Literally three months' worth of bug fixes.
**Full Changelog:**
New Museum Collectables, by PurityGuy:
- Added a new category of collectables for the museum: Paintings. There are currently two to find in the world.
- Each painting will reveal a story when brought to Winter.
- Paintings sprited by BlueMuffin. Curtain sprite for undiscovered paintings by Paragon.
- Thanks to orenchiiro and BlueMuffin for location art related to these scenes.
- Thanks to voib and BlueMuffin for new outfits related to these scenes. These outfits will be made available in the forest shop in the update following this one.
- Thanks to Luc, Zel, Devil, orenchiiro, and voib for new icons related to these scenes.
- Thanks to Jacko for a secret set of sprites related to one of these scenes.
- Adds two new feats.
Gender Selection Adjustments, by Kirsty:
- Removed the leftmost "nude gender appearance" slider setting. Instead the player can select their gender independently from their genitals. This does not change how NPCs refer to you, which remains based on gender appearance. Instead, the gender setting is used to determine the gender that the PC refers to themself as in internal dialogue, or in the characteristics menu. Thanks to Kirsty.
- The gender setting is also used to determine the crossdressing warnings, or the "you look like an X" message in the sidebar, you receive when your gender appearance doesn't align with your chosen gender.
- Removes the 'gender appearance' option at game start, as there are now clothing sets that can push the player towards either direction. (This is purely a gameplay change, and won't affect your PC's visuals.)
New and Adjusted Clothes, Implemented by Kirsty:
- Implemented a clothing pattern system for some clothes. The gingham dress is now the patterned dress and is available in the gingham, houndstooth, sweetheart, polka dot, mini polka dot, and tartan patterns. It is also now able to be recoloured using two colours, not just white and a secondary colour. Also added the graphic tee, oversized graphic tee, and cropped graphic tee. Sprites by KG.
- Searching in the clothing shop will also search by pattern.
- The pattern system also allows for:
- The witch hat's buckle to be split from the accessory layer, so it's no longer tinted the colour of the hat's band.
- The sexy nun's ornate veil's chain to be recolourable.
- The racing helmet to now have a secondary colour, as originally intended, and the riding helmet can now be recoloured.
---New Clothes---
- Added a masculine equivalent to the "bimbo" clothes set, the "pimp" clothes set, which the player can get from a shady fan in the alleys or at the adult shop. This allows the player to get the lustful trait while masculinising their body type, increasing dick size, and decreasing breast size. Sidebar sprites by KG, combat sprite for the pimp hat by Paragon.
- Added nipple pasties. Heart pattern by Querun, and star pattern by Beta.
- Added 'ombre' and 'sparkly' pattern options to the evening gown. Thanks to BlueMuffin.
- Added the drop-arm tank top, baggy shorts, layered shirt, and basketball sneakers to the shop.
- Added the floral parasol, traditional maid band, and Victorian maid cap, cloud purse, star purse, teddy backpack, and heart hand warmer to the shop. Thanks to Paragon.
- Added a looser variant to the pyjama bottoms, and improved the pyjama bottoms and pyjama top breast sprites. Thanks to Akoz.
- Added the short keyhole cheongsam, cut skirt, and pencil skirt. Also thanks to Akoz.
- Added the pleated joggers and baggy pleated joggers. Thanks to orenchiiro.
- Added the clock purse, sheer stockings, mismatched thighhighs, large ribbon tie, ribbon platform heels, penny loafers, wingtips, seaweed top, and seaweed skirt. Thanks to Beta.
- Added several new animal slippers and a bolo tie, as well as the belted top, belted shorts, belted gloves, belted boots, and belted thighhighs. Thanks to KG.
- Added the low rise jeans, camo cargo shorts, and slim-fit cargo pants. Thanks to Pinzya.
- Added the open-side skort. Thanks to sin.
- Added the twill joggers to the shop. Sidebar sprites by Mochi, icon by Beta.
---Improved Clothes---
- Added new colours to the sheer leggings and sheer stockings.
- Improved the monk habit sprites. Thanks to fishliker2920.
- Improved the nun habit, nun veil, ballgown, short ballgown, evening gown, bathrobe, maid headband, maid dress, beatnik hat, and traditional maid dress sprites. Thanks to Paragon.
- Made the cow onesie, cow bell collar, cow bra, cow panties, cow sleeves, cow socks, heart choker, cat bell collar, and bunny collar recolourable, and added animation to the Victorian maid dress. Also thanks to Paragon.
- Updated the fox mask and turtleneck sprites, and added combat sprites to the fox mask. Thanks to BlueMuffin.
- Adjusted the sprites for the cheongsam, short cheongsam, long cut skirt, and short cut skirt sprites. Thanks to Akoz.
- Adjusted the sprites for the fur boots, thigh high boots, and long skirt, and added combat sprites to the newsboy cap and sexy nun habits. Thanks to Beta.
- The necktie can now be loosened or tightened. Also thanks to Beta.
- Added combat sprites for the visor and kittycat hat. Thanks to Paragon and orenchiiro.
New Transformation Sprites, Implemented by Kirsty:
- Added new default demon wings and tail. Thanks to Azyle for the base sprites, and pinzya for finishing them. Animated by Kirsty. The original demon sprites can still be selected from the mirror as the "imp" style.
- Replaced the default giant angel wings with a new set of angel wings that are more in line with DoL's style. Thanks to Azyle for the base sprites, and orenchiiro for finishing them.
- Added a chimera cow-demon tail. Idle sprite by Koko; flaunt, cover, and combat sprites by Kirsty.
- Added the cherub angel and fallen angel wings. Thanks to Anonymous.
- Added the celestial halo for angel and fallen TFs. Thanks to mono.
- Added chimera sprites for harpy/angel and harpy/fallen angel. Thanks to Paragon.
- Added chimera sprites for the wolf tail and demon tail. Sprites by mono, with thanks to Rin_Moron for the concept.
- Added falling feather animation when the player is preening their feathers. Thanks to Paragon.
Other New Sprites, Implemented by Kirsty:
- Added the 'Foxy' demeanour. Thanks to Paragon.
- Adjusted the closed eyes for the Catty, Aloof, Gentle and Sweet demeanours. Thanks to Paragon.
- Added icons for the temple baton, temple whip, and hug action. Thanks to Dangle.
- Added an icon for the Smuggler's Pub. Thanks to aDoge.
- Added new icons for tanning and working as a masseur at the spa, dancing at the beach party, and stealing the police's access card. Thanks to orenchiiro.
- Added icons and handheld props for the child toys and wolf pup toys. Thanks to mochamante for the human toy icons and chew ball icon and handheld, Dangle for the squeaky sheep toy icon and handheld, and Rattie for the chew bone and squeaky chicken icons and handhelds.
- Added icons to the nursery. Thanks to Paragon for the baby, wolfkid, and pup sprites.
- Made adjustments to the monitors icon, thanks to Mono.
- Added the deep sea, flames, starry, beach, crab, audience, and bear wallpapers. Thanks to Beta.
- Added many more handheld props, thanks to Beta.
- Updated the Eden stove and farm stove sprites. Thanks to BlueMuffin.
- Added icons for the landfill key, creature show temple cloister, temple statue, temple mirror, school mirror, relaxing with Alex, and cheese. Thanks to BlueMuffin.
- Added some new decorations to the furniture shop. Sprites by Paragon.
- Added handheld props for a walkie talkie and pamphlet. Thanks to Aile.
- Added new icons for the cafe beverages. Thanks to Beta.
UI + Visual Improvements:
- Changed the Attractiveness and Allure display in the mirror to show changes in intensity for each source. Thanks to Lollipop Scythe.
- Added a journal note that tracks when Eden expects the player to return to the cabin. The journal tracker will always appear to a player that has been allowed a measure of freedom by Eden. The warning of failure fades one/three day(s) after it appears, depending on how much freedom Eden allows. Thanks to SevenSeriousshadows.
- Improves the UI for brothel shows, streamlines various brothel events with Briar, and destination links involving briar's office. Thanks to SevenSeriousshadows.
- Adjusts the navigation options inside of the lake ruins to make them more consistent. Things like the plinth room, lichen, and key have been moved to the bottom. Belt remains at the top. Also added the ivory box icon to the "Just take the box" option. Thanks to Xelphos.
- Added white hair colours as an option during character creation as a natural hair colour. Thanks to Xelphos.
UI + Visual Improvements, by Kirsty:
- Overhauled UI for the toy/pet shop and viewing the player's children.
- The hairstyle selection menu will now show the player's demeanour. The hairdresser's preview image will now be in the PC's skintone and will reflect the player's demeanour. Thanks to Kirsty.
- Massively improved supermarket and kitchen UIs. Also thanks to Lollipop Scythe.
- Alphabetised Factory produce and redid UI to match the supermarket and kitchen UIs.
- Adjusted sidebar UI for when "Show caption text in sidebar" is unchecked.
New Scenes:
- Added two new nightmares.
- Added a new encounter that can happen when knocking on doors on Domus street. Written by Devil.
- Added an event to the beach involving sunscreen. Written by Zel and implemented by KnotLikethis.
- Players with Stockholm Syndrome for Eden will get a new scene when the weather starts to get cold, in which Eden improves the cabin's spring to be able to be heated. Written by Zel, implemented by Zaperex. Thanks to BlueMuffin for new pond icon variants.
- Added comments for eel, snake, fish, spider, bee, wasp, slug, squid, and maggot parasites after the player gives birth to them. Written by Aiden and implemented by Zaperex.
- Whitney may now punish the player for breaking their rules while on the school roof. Thanks to Lollipop Scythe.
- Whitney will now accessorize the suggested school uniform for you in the shopping centre. Thanks to Lollipop Scythe.
- Added alternatives to a low dominance Whitney event. Thanks to Lollipop Scythe with help from squ1dteeth.
- Added an option to ask Kylar about their desktop wallpaper. Written by Anonymous and implemented by JinoWills.
- Added variations when sleeping next to Kylar in English class. Written by Frowny and implemented by JinoWills.
- Added a player homecoming after soft bad end event for Kylar. Written by Eww and implemented by JinoWills.
- Added a rescue case to a sex shop event that was missing it. Sirris is no longer selectively deaf. Thanks to Xelphos.
- Sirris may now drive the player to the temple from the sex shop during closing time, if the player has reached the rank of monk. Thanks to Xelphos.
- Added new events with the player's wolf pups revolving around the wolf toys, by Kirsty. Thanks to Iván for the squeaky toy scene.
- Added additional speech attitude variants while teasing Whitney in the park. Thanks to Kirsty.
- Added generic events to the farmlands, to help the area feel more "lived in."
- The player may now run into a familiar face in the underground brothel. Coded by Zaperex and written by Avur.
New Scenes, Implemented by LupusXLass1404:
- Added an event to the chalets where the player can clean up during a party. Written by Yipee and implemented by LupusXLass1404.
- Avery may now offer to drive the player to school in the mornings if the player is on domus street at 7am. This is separate to the scene where they offer both Robin and the player a ride when walking to school. Written by meowmaid and Bette.
- When the temperature is cold but the lake isn't frozen, students from the school may elect to go to the arcade instead, and the player may tag along. Written by Anonymous Jackalope.
- Added a scene for sleeping in math class while Whitney is present. Written by Frowny.
- Added a new passout scene to Danube Street. Written by Bette.
- At high orphanage rebelliousness, the player may now assist a pair of orphans in pranking Bailey. Written by Bette.
- The Black Wolf may now attempt to clean the player upon returning to the wolfcave while covered in fluids. Written by Moonpie.
- The Black wolf may also try to help the player wash in the stream, and may intervene in some events at high love. Written by Meth.
- Adds a Nightmare for Alex. Written by Index.
- Added a new scene with Robin in the orphanage kitchen. If the loft's kitchen is opened, Robin's event will only be triggered in the loft's kitchen. Written by Moonpearl with help from Skypearl.
- The start of Doren's apartment event may now be accessed by entering English class with very high Rape fame. Written by Avur.
- Added a new scene to the brushing job in the dog pound. Written by Aiden.
- Added a new pregnancy passout to the old sewers, involving Morgan. Written by WildUntammedFluffy.
Wren Heist Event, Written by Zel and Implemented by LupusXLass1404:
- When asking for Landry, the player may be interrupted by Wren, who has a proposition for them.
- Wren will only make this proposition if the player has high crime, has escaped the prison, or has high socialite fame. Even then, it will be rare.
- Added the "Player of the Match" feat.
- Added a new handheld item related to the scene. Thanks to BlueMuffin.
School Courtyard and Hallway Updates, by SevenSeriousShadows:
- Adds a ton of new flavor scenes for the school courtyard, which will make it feel more alive.
- Rewrote several courtyard events, improving readability and amount of content.
- Events related to the Flyover picture are more complex, and take masks into account.
- Players may now seduce some students who confess to having a crush on them.
- "Cool" glasses confiscated by River will now be sent to the wardrobe, rather than being destroyed.
- Added almost two hundred new ways to be verbally assaulted by catcallers and gossiping students.
- Improved several catcalling scenes, particularly the school one.
- Polished up a ton of school hallways events, improving readability, cleaning up formatting, and often adding more player choices.
- Intervening between the hallway stalker and their victim is no longer a 100% safe choice.
Cooking Improvements, by Crimson Tide:
- Added descriptions for every recipe's housekeeping class exam.
- Added tips the first time you learn about certain recipes that allow substitution ingredients.
- Adjusted how recipe selection for housekeeping exams works, so you can only learn a recipe if you also know the recipe for every required ingredient that can be cooked.
- Altered the "melting moment" recipe slightly. Melting moments don't need eggs!
- Capitalized "Belgian buns", "Chelsea buns" and "Swiss rolls".
- Raises the difficulty of cheeseburgers from 1 to 2, so River is guaranteed to teach them only after the PC has already been taught hamburgers.
Tanning Balance Changes, by Xao:
- Changed the way tanning is gained to be linear.
- Overall tanning will be slower at low levels, but progresses faster at higher levels.
- Salon and beach tanning will now be much faster than passive tanning from the sun.
Other:
- Removed the limit of saved default combat actions. Thanks to majou.
- Removed the "Extra default moves" feat boost, as it no longer does anything for the above reason.
- Cleaned up forest code and normalized event chances, thanks to Catwheezle.
- Reblanced some clothes' warmth values, thanks to Hatster.
- Added the cake hat to the clothing shop. Art courtesy of Sue.
- You can now find bananas while exploring the Connudatus markets.
- Cream will now be produced weekly on Alex's farm at the barn, alongside milk. A spoonful can also be collected each day buy buying a deluxe cream bun from the Ocean Breeze Cafe.
- Added rice seeds.
- Added the following antiques: A silver amulet, art courtesy of Beta. A silver manacle, art courtesy of bbq. A snuffer, art courtesy of Voib. A bucket, art courtesy of Devil. A whip, and an intricate horn.
- Reduced the price of salmon, trout, haddock, and cod. Increased the price of beef, pork, and chicken. Thanks to Anon for the convincing breakdown that inspired these changes.
**Fixes:**
- Fixed exhibitionism fame not contributing to the player being auctioned off in the flats.
- Fixed scenes with manual sadism gains not applying them.
- Fixed a longstanding issue with lower clothing masks malfunctioning when wet or displaced by baby bumps. Lower clothes should no longer fail to turn translucent, or sporadically turn darker. Thanks to aimozg.
- Fixed being able to buy clothes from the adult shop after it had closed. Thanks to Lollipop Scythe.
- Fixed Whitney's conflicted attitude when punishing the player. Thanks to JinoWills.
- Fixed an issue with the 'curl toes' orgasm action not being selected by default on new game start. Thanks to
Electron Emissary.
- The chalets manager will no longer somehow enter a building after looking up from their desk.
- Wearing a mask during the nude photoshoot with Niki should no longer result in students at school recognising the PC in the recording.
- Thanks for Songdog for catching and fixing a bunch of trailing/double spaces all around the project.
- Typo fixes, thanks to klorpa.
- Typo, grammar, and pronoun fixes, thanks to marmalade.
Fixes, thanks to Kirsty:
- Fixed incorrect strapon check in a sex scene with Whitney.
- Fixed broken link after fighting with Whitney over panties.
- The Great Hawk will no longer escape containment when you gift them a netted lurker.
- Added the soft body type to the Character Viewer.
- Resized icons that should have been 30x30.
- Made it so the player doesn't hide their body with their wings when in the mirror.
- Fixed chastity belts clipping over the soft body type's belly.
- Reeled in Watchers attempting to escape from the prison spire.
- Stinky Temple-aligned PCs will now properly use soap in the temple showers.
- Fixed escaped NPCs.
- Fixed escaped handhelds.
- Restored the time-space continuum (changed generic leave links in the orphanage to Main Hall (0:01), passing one minute as appropriate).
- The player will no longer receive a kiss virginity warning with Sydney when there is no kissing involved.
- Fixed large breasts popping out of sweaters during sex.
- Finding an antique will now delete the corresponding museum hint from the journal and update the icon appropriately.
- Fixed whatever the hell happened to the succubus flaunt tail (file size was 530x265 instead of 256x128 and very blurry and transparent)
- Fixed an issue where some players would be given the option to tell Robin about their role in the balloon stand questline, without getting any of the context leading up to it.
- Fixed UI issue that caused some boxes to overflow on smaller screen sizes.
- Removed a feature that blocked players from crafting flour in certain kitchens.
- Fixed item/verb mismatch for out of stock supermarket items.
- Gave the sarong the "naked" trait, allowing it to show the sprite for the player's penis.
- Sirris will no longer tell adult shop patrons to buy something or fuck off.
- Took away the PC's lockpick and shoved lichen in their hands instead when gathering lichen at the temple.
- Fixed the shadowed person in Eden's nightmare displaying as _text_output.
- Fixed a market event that was unable to be triggered.
- Hid the face styles option from the settings and mirror menu, unless face styles actually exist. Also removed a reference to a non-existent "Visual Settings" menu.
- Fixed the sheer leggings, striped panties, platform maryjanes and halter sundress sprites. Thanks to Beta.
- Adjusted the warmth values of neckwear items. Scarves are no longer considered light and cool and will, in fact, help keep the chill off.
- The player will no longer have amnesia when answering Harper's inkblot question.
- Office executives will no longer mistake ankle cuffs for shoes.
- The player will no longer receive free clothes when modeling for Niki.
- Fixed a scene that didn't account for handholding virginity loss.
- Fixed school cardigan swapping colours when tied around waist.
- Fixed broken images for ankle and knee states of the jean missionary combat sprites.
- Fixed the frayed/torn states of the boxy t-shirt, which were swapped.
- Fixed the utility vest with shirt icon colours being swapped.
- Fixed clothed breasts for some tops such as the racing silks and colour block crop top, which were using the wrong colour filter.
- Fixed journal UI displaying "you are carrying" when not carrying anything.
- Fixed a bug that allowed the player to get a second free balloon on Free Balloon Day.
- Fixed halo layering so it no longer turns the player's head into a giant glowing yellow orb.
Fixes, thanks to Crimson Tide:
- Moved the trigger for the "Broodmother Host" feat to Harper's office, to avoid confusion when earning the feat.
- Fixed a rare error in abomination encounters.
- Fixed swarm encounters describing moving into your chastity belt, and then moving into your chastity belt.
- In the mirror, pictures are no longer described as "written".
- Fixed some locks claiming you need a higher skulduggery than you actually need.
- You can no longer pass out from hypothermia or heatstroke, and immediately pass out again from stress.
- Fixed passing out immediately after returning to the Great Hawk's tower, but the game acting like you passed out in the moor.
- Prevented Winter from escaping the lake office.
- Fixed a broken seduction attempt when hunting with the Great Hawk.
- Passing out from hypothermia or heatstroke in Remy's farm no longer causes you to experience default passout events.
- After washing in the river at Remy's farm, you are now brought directly back to the field. This prevents you from skipping the entire day at the river.
- Tyrannical capitalist Sam no longer withholds wages from you if Robin is a customer, greedily putting the burden of your payment on Robin's innocent shoulders.
- Fixed players being taken from Robin's bed to their own after Kylar's Christmas event.
- You can no longer pass entire days, weeks or years by reading and rereading Raul and Janet over and over and over.
- Kylar now gets jealous even if you take things further with Robin in the canteen, rather than only getting jealous if you back off.
- You are no longer told whether Robin would be receptive to gifts or not unless gifting food to Robin is actually possible.
Fixes, thanks to variegations:
- Fixed a bug where hunger affected Great Hawk content post-Stockholm Syndrome.
- You can no longer break into the adult shop or spa before they've finished closing.
- Sam no longer stays up all night to show you the renovated café.
- Fixed a toplessness check not accounting for pinafore.
- Further fixes to the bus event where students forcibly strip you.
- Swimming away from prison now gets you wet.
- Clarified stat changes for talking to Kylar in prison.
- Dancing naked at the manor is no longer inherently non-consensual. (Fixes an issue where choosing not to dress could force you to keep dancing.)
- The farm security guard now properly reports ongoing dog attacks.
- Removed blank "- Obsession" notifications when Ivory Wraith's obsession is already at minimum.
- Fixed bug where stealing tried-on clothes didn't remove them from the "Clothes you're trying on" list.
- Daydreaming in swim class no longer makes you popular.
- Waiting in the hospital until morning no longer takes "(0:10)".
- Grammar fixes: plural clothes like jeans now "catch and tear" on fences rather than "catches and tears", and marketgoers pick up "a spoonful of honey" rather than "a honey".
- Obliterated a stray broccoli prop.
- The Control increase from deliberately stepping in a plant trap is no longer negated by the ensuing non-consensual encounter.
- Fixed bugs in default actions menu:
- - The "Everyone" and "Acquaintances" overrides now include Alex and the Ivory Wraith.
- - The "Acquaintances" override now works correctly. (Previously it was using the "Everyone" action set rather than its own.)
- - The menu now shows the correct settings for the Black Wolf, Great Hawk, and Ivory Wraith.
- Harper's breast size chart no longer specifies sensitivity in addition to size.
- Fixed a bug where prison guards failed to properly remove leg shackles.
- Confiscated magic ejaculating strap-ons from brothel and spa customers.
- It's no longer "probably illegal" to be in the shopping centre before it finishes closing.
- You can no longer steal makeup before the shopping centre finishes closing.
- You can now pass out in the pet shop and cosmetics store.
- You can no longer shop naked in the pet shop and cosmetics store.
- Explained why you can't pet dogs with your arms bound.
- The prison's morning bell now only rings once, in the morning.
Fixes, thanks to Jimmy:
- Fixed missing sprite for boar balls.
- Fixed issues with beast NPC logic not showing front-facing positions.
- Improved sprites for boars/pigs when receiving oral.
- Improved combat renderer logic for NPCs.
- Fixed bodywriting sprite issue for backThighs.
Fixes, thanks to Lollipop Scythe:
- Code clean up and fix for the missing allure reduction for hiding transformation parts.
- Redirected all <<pass>> output to <<effects>>, so that hourly feats, transformation messages and other details will be correctly shown to the player at all times.
- Removal of output code for <<pass>>.
- Fixed Whitney's hallway events breaking under specific conditions due to there being no alternative events.
Fixes, thanks to SevenSeriousShadows:
- The player's first kiss being stolen non-consensually no longer uses a nebulous "they".
- Adds many missing spans.
- Adds a bunch of insufficientStat widgets to the brothel selling virginity event.
- Adds missing beach icon to all links that return you to the beach.
- Edited the beach phallus project police event so it actually makes sense with the followup arrest event.
- Fixed time notation when milking yourself in the barn, for both breasts and penis milking.
- Removed several cases of "parasite parasite" being used in combat action text.
- Fixed a case of <<childhim>> failing silently.
- Tutoring work on Danube will now provide a range of payments, rather than a fixed rate. Value over time has not been changed.
- Removed all instances of 'OK', as it's not OK.
- Polished up the school night pool party.
- Alcohol is now always indicated with appropriate + + Alcohol notation.
- Tons of miscellaneous formatting improvements all over the game, adding clearer indicators and paragraph spacing and such
Fixes, thanks to majou:
- converted <<calculateallure>> and <<goocount>> widgets to js, and made use of hand and handheld accessories' reveal value.
- Fixed stealthfactor calculations wrongly assuming maxcrime limit to be 5 times bigger than what it actually is.
- Fixed using hands to cover face in combat not preventing fame gains at the last combat turn.
- Changed useless high heels lessons to add less than 6 hours of fatigue in 30 minutes, and give more than 1/10th of the feet skill than a typical single npc combat encounter.
- Added delinquency warnings for entering changing rooms of wrong gender at the end of swimming lessons.
- Fixed chalets bugs due to a missing space.
- Fixed an issue with school start date display when current date is both a month's end and a weekend.
- Fixed strapons being added to the wrong npc slot in scenes where the game prioritises generating an NPC that can take the player's virginity.
- Fixed various clothing errors on new game starts, especially with handhelds.
- Changed drunk fatigue logic from a flat 2x rate even at a single alcohol point to a consistent scale of adding ~0.25x to normal rate per 200 points (maxing at 2.25x rate), and taking reduction of the drunk value over time into account.
- Added a .slot property to all clothes in addition to .index to reduce the amount of guesswork done on the player's clothes.
- Removed "space" from being one of the shortcuts to trigger "next" in combat. Space can be used to scroll the page down anywhere else, and combat often requires a lot of scrolling, plus there's other shortcuts like "z", "n", and "enter" that serve to advance combat to the next turn.
- Fixed swarm encounters forgetting preferred arms actions during orgasm, pain block, etc.
- Fixed "rest" actions not being remembered as a valid choice in tentacle encounters.
- Unified and js-ified generateCombatAction widgets
- Fixed uselessness of switching to sub/def actions.
- Fixed consensual switch using rape values.
- Cleaned some invisible repeated \t symbols from the wikifier output
- Added a safeguard to prevent massive control loss due to incorrectly set variables in combat.
- Fixed gloryholes increasing school herm/cd fame.
- lv6 actions that top the "control" meter also make trauma traits controlled right away.
- Fixed ejac stats failing to be logged when the player is covered in a random amount of goo or semen.
- Fixed a mention of Sam's gender in asylum.
- Fixed random customer's gender in adult shop.
- Prevented Janet from acquiring school backpacks and other handhelds.
- Fixed crime rates when stealing from hairdresser's being 100x less than intended.
- Made stealing a $10 lipstick and other cosmetics a petty crime.
- Fixed dancing "groom" action error when there's no liquid left somehow.
Fixes, thanks to Xao:
- In-game zoom is now supported again, and should now work for all modern browsers.
- Fixed combat canvas overlap when using the in-game zoom.
- Tooltips now respect zoom-level, and will always be the same distance from the cursor.
- Fixed town-map not getting properly zoomed in when the in-game zoom is used, in certain browsers.
- Fixed the weather canvas reverting to a previous state when refreshing on a passage where it was changed manually.
Fixes, thanks to Meth:
- Fixed visiting Harper's office from the school nurse referral not recognizing that Harper was already seen and player has recurring appointments.
- Fixed Harper's intro not running when enquiring about pregnancy if pc started game with herm parasite feat boost and had not met them at the hospital yet.
- Fixed pc being able to climb the watchtower as well as defend it while it is under attack due to _tower not being set to threatened.
- Moved oral virginity warning during cat walk event during Robin's cinema date to the correct link.
- Added an additional space to prevent crowding after gifting Sydney food and in the barn shower on Alex's farm.
- Fixes to how the Black Wolf refers to the player at higher love.
Fixes, thanks to LupusXLass1404:
- Fixed a dance skill check in one of Whitney's scenes.
- Fixed Whitney's canteen molestation combat not assigning anger correctly.
- Fixed an incorrect dominance increase when streaking in the park.
- Added the required number of learned recipes to the description of the cooking feats.
- Removed an extra -Lust display in Whitney's smoking scene.
- The player's upper clothes will now correctly be made wet when Whitney dumps a milkshake on the player.
0.5.4.1:
**Features**:
- The journal and museum will now track the player's progress in exploring the painting's stories. Thanks to Kirsty.
- Added chew rope handheld sprite, thanks to Moonpie.
- Added props to the new loft scene and temple whip. Sprites by Beta and KG.
**Fixes:**
- Prevented feats from being earned in scenes with statfreeze on.
- Obliterated a lockpick that tried to escape the manors.
- Fixed missing fox interaction and wrong macro name that was causing errors.
- Fixed a dead passage when being led out of the dungeon.
- Fixed a dog encounter that was looping an extra time.
- Fixed the antique bucket inexplicably morphing into an antique copper ring.
- Fixed infinite silver manacle antiques.
- Fixed an error in a domus street knock event.
- Fixed a line of masturbation text that followed the screen scrolling, as funny as it was.
- Fixed doubled money gain text.
- Fixed exploring the markets taking half as long as it's supposed to.
- The player can no longer sleep while holding a lit torch.
- NPCs in the new location will no longer ejaculate when you beat them.
- Fixed an error with produce in the stats menu.
- Standardised capitalisation in the stats menu.
- Fixed victorian maid dress shoulders being exposed when arms are bound. Thanks to Paragon.
- Fixed the half-closed eye sprites for the sweet demeanour. Thanks to Paragon.
- Corrected Landry's pronouns in the intro for the Wren heist scene. thanks to Zel.
- The image for the painting in the maze will now display when discovered.
- "Cursed" facewear can now be removed from the PC's bedroom, which shouldn't happen under normal conditions, but might help should a bug be encountered.
Fixes, thanks to majou:
- Fixed updater for ancient saves.
- Removed obsolete houskeeping skill message.
- Fixed wrong variables in bird hunts scene.
- Returned delinquency gains when taking 5 minute detours between classes.
- Adjusted waiting time for students to leave changing rooms.
Fixes, thanks to Kirsty:
- Fixed a bug with patterns not rendering appropriately for mobile players in the shops.
- Fixed stall items breaking kitchen display.
- Fixed missing pimp effects for some players.
- Fixed spacing inconsistency in the shop UI.
- Fixed missing image errors for the tattoo machine, layered shirt, and missionary mouth penetrators.
- Fixed clipping with the sexy nun veil.
- Corralled escaped NPCs.
0.5.4.2
**Fixes:**
- Fixed broken journal.
Petrification scene improvements, by Crimson Tide:
- Improved the "escape chance" notifier to be less messy.
- Choosing to stay still now no longer mentions your failed attempts to escape.
- You can no longer escape directly into another encounter.
- Typos.
0.5.4.3
**Fixes:**
- Prevented collars from time-travelling.
- Buying cups of wheat no longer erroneously displays as costing 5x as much as it actually does.
- Fixed missing ale icons.
- Fixed being able to turn 360 and walk away twice from the banana man at the banana stand.
- Fixed missing part of the bunny collar
- Fixed removing naked in the field of flowers
- Fixed closeup images on mobile having much larger spacing than intended and stretching the screen. Thanks to majou.
- Fixed the monopoly on combat text colour actions perpetuated by the player's feet. Thanks to majou.
Fixes, thanks to Kirsty:
- Fixed the evening gown sometimes being purchased with the wrong accessory colour.
- Fixed cow onesie combat error.
- Fixed a case where the player referred to themself as the wrong gender.
- Students will no longer pull down your naked.
- Added a function to check for the player's perceived gender without clothes, simplifying overengineered crossdressing warnings. The "If people see your genitals, they will think you're a [crossdresser or opposite gender]" warning will only display if people actually will judge the player's nude gender to be different from their clothed gender.
- Fixed faulty file names for the floral umbrella.
0.5.4.4:
Features:
- Adds a new 'handheld' 'item' to the end of the Hopeless Cycle scene. Thanks to Jacko.
- If the player reaches an outcome of the Hopeless Cycle story they've already seen, Winter will no longer go on story time cooldown and the player may re-enter the scene.
**Fixes:**
- Fixed a multitude of errors with clothing outfits that were previously broken or split.
- Fixed an issue on new saves when importing old settings.
- Fixed Avery being amnesiac. Some players may see Avery's rage drop back to 0 for a time.
- Fixed an error that occurred when leglocking an NPC who was penetrating the player anally.
- Fixed a few combat bugs when holding a stroker in your right hand.
- The 'Take All' option at the farm now also takes cream.
- Fixed an NPC error in the maze.
- The player can no longer both return and put down a bucket at the same time.
- Cleaned up trait generation in the Hopeless Cycle painting scene, to avoid traits carrying over from the player into the scene. Thanks to Crimson Tide.
- Fix for Whitney's dog walk scene so it accounts for monsterpeople settings, thanks to marmalade.
- Fixed an error when modelling for Niki, thanks to majou.
- Fixed a looping pirate event, thanks to majou.
- Fixed several other bugs caused by typos in variable names, thanks to majou.
Fixes, thanks to Kirsty:
- Natural penises have been restored to herm PCs.
- Simplified crossdressing warnings.
- The PC can no longer get away with cooking with banned ingredients at the orphanage.
- Fixed saved outfits not equipping nonrecolourable items and items that once weren't but now are recolourable.
- Fixed wonky alignment on the pills UI.
- Fixed console errors for patterns, thanks to Xao.
- Fixed undefined undefined undefined undefined in the prison.
- Fixed toy names for previously purchased toys not displaying correctly.
- The PC's _bottom.name is not enough of a barrier for horse tongue.
0.5.4.5:
**Fixes:**
- Fixed chastity belt layering issue.
- Fixed smuggler location failing to properly set.
- Fixed the gaoler being able to hold the abstract concept of rock music instead of a rock.
- Fixed the gaoler clipping through the new 'handheld' 'sprite' if someone was catatonic.
- Fixed the gaoler being able to say 'nuh-uh' and sleeping through the ritual, only to be dragged kicking and screaming back in time to face the consequences of their actions anyways.
- Fixed an old seabird somehow managing to tuck the entire lower part of their pantsuit or skirtsuit into their boots.
- Fixed an encounter in the farmlands that lasted for a single turn and then looped.
- Fixed another infinite loop of drinking at the office building.
- Fixed a shapely shapely walking away.
- Fixed the player being unable to strip due to their worn under_upper item instead of their chastity belt.
- Fixed a dead end in the Wren Heist event.
- Fixed a naughty bucket that didn't want to go home.
- Fixed demon TF tails in combat being the wrong colour.
- Fixed invisible knotted dildos.
- Fixed a rare error when calculating special clothes effects on saves that have never been loaded or refreshed.
- Fixed an incorrect outfit set name for the stylish jumpsuit that made the tailor think it was a broken prison jumpsuit.
- Fixed Avery replacing Alex in a gift scene.
- Fix for taking a torch and putting it in a bucket when the dungeon's torches are burnt out giving the player an infinitely burning torch.
- Fixed lingering eyelashes with the default demeanour. Thanks to Paragon.
- Fixed a hole in the blouse sprite, thanks to paragon.
Fixes, thanks to majou:
- Adjusted close-up combat images' brightness and contrast to more closely match the pc's skin tone everywhere else.
- Fixed penis actions incorrectly defaulting to the first one on the list.
- Fixed a dog on the farmlands.
- Fixed an exhibitionism event calling <<endevent>> instead of <<endcombat>>, leading to bugs in later encounters.
Fixes, thanks to Kirsty:
- Fixed icon colours for the beatnik hat and soft brown/light brown clothing colours.
- Fixed a dance check that always failed.
- Fixed short keyhole cheongsam using the short cheongsam outfitSecondary, causing pregnant and soft bellies to pop out from it.
- The player can no longer drink milkshakes in the school canteen while naked.
- NPCs will no longer suck ghost dick.
- Fixed chastity cages poking through clothes.
- Fixed layering of chastity belts and cages.
- Masking image fix for the newsboy cap.
- Prevented wolf pups who somehow have no eye colour from breaking the wolf cave.